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Posted

Here are materials, complex no and how it is work

 

IIR filters: Digital filter equation -

http://www.bores.com/courses/intro/iir/5_eq.htm

 

IIR filters: Filter frequency response -

http://www.bores.com/courses/intro/iir/5_resp.htm

 

IIR filters: The z transform -

http://www.bores.com/courses/intro/iir/5_ztran.htm

 

IIR filters: The meaning of z, where z is a complex number

http://www.bores.com/courses/intro/iir/5_z.htm

 

 

enjoy:D

  • 11 months later...
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Posted

If you're having a go at mastering your own tracks, I highly recommend trying "Density" across your mixdowns:

http://varietyofsound.wordpress.com/

 

Bootsie makes a lot of great plugins, THAT ARE FREE, and Density is designed to fatten up mixes (it's not designed for single tracks, instrument compression etc). Strap it on a plugin chain with some of Bootsie's EQ, and his Nasty "limiter", and you have a pretty good free mastering setup. It's helped me make my mixes sound a bit thicker, punchier.

  • 2 months later...
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Posted

I'm just starting to learn about mastering and in the past it seemed just a little daunting, being so far outside anything I had experience of combined with all the talk of it being a field best left to highly skilled specialists with lots of experience. Since then I've read tutorials and have the basic ideas and techniques now.

What surprised me is when I started to watch the spectrum plots of some of my favorite Goa tracks (some of RA's beautifully mastered sounds for example), they were pretty much just totally flat across the whole spectrum, at least at the important parts of peak activity in the tracks with the most instruments playing at once.

Now, adjusting EQ to give a flat response for the key parts of a track seems really straightforward to me. There's so much talk about making sure the music sounds good across a range of different sound systems, but surely if the spectrum is flat, it's flat, and it leaves room for the listener to adjust the EQ to fit their listening environment.

I guess if I were trying to master some rock music recorded live and needing to correct for anomalies in the recording environment, it could get more complicated. When 99% of the sounds are coming from software synths, surely you're most of the way there to begin with once you get the mix where you want it?

I know about compression to increase loudness and I do use it on some of my sounds as well as filters to stop frequencies clashing but I do most of that as I go and not really as part of a separate mastering step. On some tracks I will look at just a little compression on the master channel to make them a bit louder.

Is there more to mastering than I am seeing, or is it really this easy for Goa trance?

  • 1 year later...
Posted

Everytime I finish a new song, I perform the following steps to enhance the quality and also the loudness:

 

1.) I apply low-pass and high pass filters on the most tracks to filter all ultra-low and ultra-high frequencies which aren't really audible. This damps the amplitudes clearly in many cases. This step can be skipped for all instrument tracks which already have a low peak but sound loud enough.

 

2.) If the first step is not sufficient to raise the track volumes enough without clipping, I play around with limiters and compressors. There is no common plugin I always use. It heavily depends on the track content which one is ideal. Playing around with the settings I try to damp the amplitudes and keep the audible difference as little as possible.

 

3.) If some remaining tracks still sound to quiet and are nearly on clipping, I try to search for alternative patches and sounds.

 

4.) Now, the requirements are met to adjust the mixer settings of all tracks to find out the best interaction. If some sounds remain to much in the background due to the dominance of others, this problem may be solved with different panning or in the case of atonal elements or drumkits with a slight pitching.

 

5.) If some tracks could sound more expressive, I apply EQs, reverbs, chorus or modulation effects on them.

 

6.) I export the whole song now. If it should just become a freebie for Soundcloud and similar platforms, I continue with the Audacity program (a free audio editor). With the visibility of the waveform, I use included limiters there to exploit the given dynamic range with a loudness that matches the similar music. But if the music is for a commercial release, I forward the exported audio to a mastering engineer. If a vinyl release is planned to, a different master is required than the one for Spotify, Deezer and whatever.

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