electromonk Posted July 24, 2006 Share Posted July 24, 2006 Hello Friends I am using P4 , 1.70 Ghz CPU , 256 MB of RAM I am using Fl studio with VSTS and all of you , who have used it might have experienced glitches as VST eat lots of CPU I wanna know, if I update my RAM to 512, will it resolve my issue, coz someone said, that updating my RAM will make the use of FL studio with VST much easier and faster. If yes, then can someone guide me , on how can I do it? Thanks Quote Link to comment Share on other sites More sharing options...
cronodevir Posted July 24, 2006 Share Posted July 24, 2006 Only if you use samples [.wav stuff] then yeah, synths themselves have nothing to do with ram, its all processing power.. though, what is your buffer length set to? in audio options is a slider that says buffer length, boost the length as high as it will go, and your sounds will be MUCH better, what this does is give the computer more time to process the sound, of course, if you use a midi keyboard this will reak havoc, becasue the response time will be how ever long you put, [mine is at like 347ms], what i useually do though is change it between maximum for sound quality, and around 30ms for keyboard playing, though, i'm on a 2.5ghz computer Quote Link to comment Share on other sites More sharing options...
electromonk Posted July 24, 2006 Author Share Posted July 24, 2006 the slider is already set to the maximum when i export my samples created with vst to wave, it works fine, but when they are in the VST format, there are lots and lots of glitches. what can be done to correct that how can I make music with FL studio and vst without my cpu usage going to 100% Quote Link to comment Share on other sites More sharing options...
phobium Posted July 24, 2006 Share Posted July 24, 2006 More RAM would help a lot. Quote Link to comment Share on other sites More sharing options...
cronodevir Posted July 24, 2006 Share Posted July 24, 2006 better processor, vsti's don't use RAM...what do they have to store?..the choppyness comes from the CPU loading, i have used 32megs of ram, and still ran fruity just fine [i had an uber processor] Quote Link to comment Share on other sites More sharing options...
electromonk Posted July 24, 2006 Author Share Posted July 24, 2006 I AM REALLY CONFUSED Quote Link to comment Share on other sites More sharing options...
cronodevir Posted July 24, 2006 Share Posted July 24, 2006 when you play a wav file in fruity, fruity loads the entier file into ram, thus if your playing with hundreds of wav files, you need more RAM..however, a synth, [like vanguard for instance] all the sound that comes from this , coems from vanguard, into fruity, through thr processor and out the speakers, there is nothing it needs to load, the sound is processed in real time you see? ram is for loading stuff, and then accessing it later [such as loading a wav file in fruity] with a wav, the sound is already made and saved, you just have to load it, but with a synth, your actually MAKING the sound from scratch, which is 100% processor power i personally don't use any wav files, exept for a few tiny precussion instraments Quote Link to comment Share on other sites More sharing options...
electromonk Posted July 24, 2006 Author Share Posted July 24, 2006 I do agree with you cronodevir But see this is what is happenning with me I made a song using 3 channels of vanguard , one with imposcar and the whole song with fruity vsts When I played the song in fruity it was very much cluttery and full og glitches I then exported all those channels into waves and made the wave samples out of every channel.When I played it in fruity, the sound was not that impressive, but the whole song was not cluttery and glitchy at all.It played very smoothly from start to finish So either it can be RAM or it can be Processor I got to know, how to solve the issue of RAM but what abt processor.hOW CAN I GET AROUND THIS Quote Link to comment Share on other sites More sharing options...
phobium Posted July 24, 2006 Share Posted July 24, 2006 I do belive you would gain more from a RAM upgrade than a CPU upgrade. Quote Link to comment Share on other sites More sharing options...
electromonk Posted July 24, 2006 Author Share Posted July 24, 2006 Thanks phobium I too beleive what you beleive in but cronodevir also has a point, lets see what others have to say about this I hope Quote Link to comment Share on other sites More sharing options...
Reznik Posted July 24, 2006 Share Posted July 24, 2006 your ram is definetly not enough. dont think about a new processor, you need at least 1gb ram. its not that expensive give me the complete details of your pc ( mainboard, operation system etc) and i tell you what is most profitable. Quote Link to comment Share on other sites More sharing options...
electromonk Posted July 24, 2006 Author Share Posted July 24, 2006 here they are My operating system is Windows Xp sp2 80 GB hard disk space P4 , 1.70 GHZ CPU 256 mb of RAM Computer ACPI Uniprocessor PC Disk Drives ST340014A Display Adaptars Intel ® 82865G Graphics Controller IDE ATA/ATAPI Controllers Primary IDE Channel Primary IDE Channel Secondary IDE Channel Secondary IDE Channel Standard Dual Channel PCI IDE Controller Standard Dual Channel PCI IDE Controller Keyboards Standard 101/102 -Key or Microsoft Natural PS/2 Keyboard Mouse and other pointing Devices PS/2 Compatiable Mouse Monitors Plug n Play Monitor Network Adaptar Broadcom NetXtreme Gigabit Ethernet for HP Processors Intel® Pentium® 4 CPU 1.77 GHZ Sound Devices and game controllers Audio Codecs Legacy Audio Drivers Legacy Video Capture Devices Media Control Devices SoundMAX Integrated Digital Audio Video Codecs Quote Link to comment Share on other sites More sharing options...
Reznik Posted July 24, 2006 Share Posted July 24, 2006 i think almost all problems are caused by your onboard soundchip you have. you need a real soundcard and 1 Gb Ram. this is my analysis the good thing is that you then can tranfer both, the ram and the soundcard to a new pc you will probably buy some time. but watch out that mainboard then is compatible to your ram. and please check if you have a sata harddrive and the drivers are installed correctly good luck also try google for "optimizing pc for audio" you can try some tips, i had a good link if i find it again i tell you Quote Link to comment Share on other sites More sharing options...
cronodevir Posted July 24, 2006 Share Posted July 24, 2006 i currently have a track with 18 channels, of nothign but sytrus, vanguard, and z3ta, plus some other little stuff, i have 256Mb ram, not a single bit of clutter my soundcard is a measly onbord chip, i even have a celeron processor... the only downside i know of it, it takes about 30 seconds to process before the song starts i doubt ram would help any, but it all depnds on what you want, i think the only reason they are sayign RAM, is becasue they believe you want to export all the chennls as wav and work from thier, but from what i understand, that is not what you wanted to do my specs btw: ------------------ System Information ------------------ Time of this report: 7/24/2006, 12:16:09 Machine name: N3V0B4 Operating System: Windows 2000 Professional (5.0, Build 2195) Service Pack 4 Language: English (Regional Setting: English) System Manufacturer: Dell Computer Corporation System Model: Dell DE051 BIOS: Default System BIOS Processor: Intel® Celeron® CPU 2.53GHz, ~2.5GHz Memory: 254MB RAM Page File: 253MB used, 978MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.0001.0904 32bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce FX 5200 Manufacturer: NVIDIA Chip type: GeForce FX 5200 ------------- Sound Devices ------------- Description: SoundMAX Digital Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_01D51028&REV_02 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: smwdm.sys Driver Version: 5.12.0001.7000 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 3/22/2005 11:08:40, 260224 bytes Other Files: Driver Provider: Analog Devices HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: Yes EAX 2.0 Listen/Src: Yes, Yes I3DL2 Listen/Src: Yes, Yes Sensaura ZoomFX: Yes Registry: OK Sound Test Result: Not run Quote Link to comment Share on other sites More sharing options...
electromonk Posted July 24, 2006 Author Share Posted July 24, 2006 updating processor ...........hmmm that means I have to buy a new cpu? Quote Link to comment Share on other sites More sharing options...
secretside Posted July 24, 2006 Share Posted July 24, 2006 buy a soundcard, your clip are maybe due to the high latency and cpu is a good way too Quote Link to comment Share on other sites More sharing options...
cronodevir Posted July 24, 2006 Share Posted July 24, 2006 updating processor ...........hmmm that means I have to buy a new cpu? 574165[/snapback] no, see how high your motherboard can support, then go from there, processors are interchangeable like video/sound cards and RAM too ya know! Quote Link to comment Share on other sites More sharing options...
electromonk Posted July 24, 2006 Author Share Posted July 24, 2006 sound card is what I am a bit confused about.It is an inbuilt sound card, and the slot in which I plugin the speaker wires, is at the back of CPU I never gave attention to my sound card. I need some more views to naarow down and solve my problem please Quote Link to comment Share on other sites More sharing options...
cronodevir Posted July 24, 2006 Share Posted July 24, 2006 sound card really...has hardly anything to do with it, espesially with fruityloops, 99.9% of what fruityloops needs is processor power Quote Link to comment Share on other sites More sharing options...
Reznik Posted July 24, 2006 Share Posted July 24, 2006 without a proper soundcard nothing will work. thats what you need first 100 % Sure Quote Link to comment Share on other sites More sharing options...
cronodevir Posted July 24, 2006 Share Posted July 24, 2006 a 5 dollar cheapo will be good enough, if your useing FLS i know though, reason actually USES the sound card i think...which is why one little key almost killed me, heh Quote Link to comment Share on other sites More sharing options...
NEMO.BOFH Posted July 25, 2006 Share Posted July 25, 2006 Only if you use samples [.wav stuff] then yeah, synths themselves have nothing to do with ram, its all processing power.. though, what is your buffer length set to? in audio options is a slider that says buffer length, boost the length as high as it will go, and your sounds will be MUCH better, what this does is give the computer more time to process the sound, of course, if you use a midi keyboard this will reak havoc, becasue the response time will be how ever long you put, [mine is at like 347ms], what i useually do though is change it between maximum for sound quality, and around 30ms for keyboard playing, though, i'm on a 2.5ghz computer 573981[/snapback] All depends on WHAT Vsti you are using. If you are using almost ANY of the NI Instruments, then you will need RAM. I have ran out of RAM MANY times, and I have now updated to 3GB. I will essentially have 4GB. Yes, Cubase and the VSTis use CPU, but dont let yourself get fooled by the Performance Monitor To boot Windows XP, you will need atleast 64mb ram and to run it you need 128. So you have very little already. I would recommend that you get atleast 1gb RAM so you can get your system up and running stable. Upgrading your RAM at this moment will cost you less than a motherboard and processor, that is good enough for a couple of years.. Once you have upgraded your RAM, then go to this page: www.musicxp.net and use their Tuning tips to get the most out of your computer for music production on windows XP Quote Link to comment Share on other sites More sharing options...
cronodevir Posted July 25, 2006 Share Posted July 25, 2006 doesn't seem right imho, vsti's, don't need to load stuff and acess it later, unless you have 100 thousand presets, then it would load the presets into memory, but the actual turning information into sounds, has nothing to do with random access memory, sence your not saveing anything like a game for instance, , in a shooter, the only thing that uses RAM is the level and textures that are loaded, the engine itself doesn't use any of the RAM or better yet, calculator, uses no ram what so ever, and does pretty much the exact same thing a VSTi instrument does, only the VSTi turns it into sound, where the sound is then processed and outputed, not saved, when you turn the synth off, then back on, and play, the sound is recreated and processed, and sent to output again, not saved for later [u8nless you specify such as by saveing it to wav, and then, your saveing to HD, not ram, now if you open sampler, and load the wav, then the wav is loaded into RAM, so it can be accessed when ever the program needs it] [lol, i imagen everyone is SO used to useing .wav files, that they actually haven't ever tried makeing somethign without] i use NO WAV files what so ever [and when i do, its only percussion instaments, which are fucking tiny], i have 256mb RAM, and i can run atleast 10 instances of z3ta all playing at once + FX..without a single bump in the sound Quote Link to comment Share on other sites More sharing options...
nomis Posted July 25, 2006 Share Posted July 25, 2006 Try installing asio4all or if you are using a creative soundcard (sb, audigy etc.) then the kx project drivers offers much flexibility and asio as well. Remember to choose the asio driver in FL after install. the musicxp site has all the info needed for optimizing xp Dont know if it helps but asio4all did the trick for me with a slow labtop once and i am using the kx drivers on my secondary machine which has sb audigy, a athlon xp 1800+ processor and 768mb ram. Quote Link to comment Share on other sites More sharing options...
Jikkenteki Posted July 25, 2006 Share Posted July 25, 2006 As a former fruity user myself I will say that probably your biggest issue is your soundcard. Improving this with a solid card and proper written drivers with improve your experience alot (I speak from experience on this on several different computers). Ram will also help you alot. Despite what some people are saying, your plugins and can and do load information into your RAM. How much depends on the plug in, but many read ahead of what is actually playing and that information has to get stored somewhere... as does all the info produces from the various open processes in whatever program you are using. I'd agree that 1 gig of ram is an ideal minimum (again I speak from experience). Your processor is plenty powerful enough (I run Cubase SX3 with no real problems on a 1.7 with 1 gig of RAM), but your soundcard will make or break any music software and adding ram will further improve your performance a lot. Quote Link to comment Share on other sites More sharing options...
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